

This is where the first process of WTFast comes into play. You can not change the speed, so the time or ping only depends on the distance. This happens because there are three perimeters of the flow of data, namely speed, distance, and time. Also, if the ping is too high, you will have to face high amounts of lag and may even have to deal with issues like rubberbanding which make the game completely unplayable. The further your distance is from the game server that you are trying to play on, the higher the amount of ping you will have to face.

The ping that you get on a particular game greatly depends on your geographical location, and consequently, lag and other network-related issues also depend on that. In other words, high ping is directly related to lag, and high ping is what really causes network lag. When the delay gets large enough that it starts to become a detriment to your in-game performance, it is called lag. In some cases, the kill gets registered about two or three seconds after you take the shot. However, all this takes time, and if it is large enough you will be able to notice the dealy. The game server registers the kill and tells your computer to add one kill to your kill count and display the dying animation of the enemy on your screen. As you press the left mouse button, a signal goes to the video game server telling it that you have shot the enemy. You press the left mouse button after aiming directly at their head. In other words, there is a delay between the interactions you make with the game on your computer and the appropriate response that the game server has to send according to it.įor example, let's say that you are playing Apex Legends and you see an enemy, and then you decide to shoot them. The time it takes data to go from your computer to the game server and then back to your computer is also called the delay. The time that it takes data to go from your computer to the video game server and then back to your computer is called the ping and is measured in milliseconds or ms.
Wtfast aika online Pc#
Whenever you play online video games, you are actually sending tons of data from your gaming PC to the video game server.

So, let's talk about what those two things actually are. While you may already know what lag and ping are, gamers just entering the world of online gaming might not. Now it is clear that the primary purpose of WTFast is to reduce ping and lower the amount of lag. What Is Ping And How “High Ping” Can Cause Lag In short, the primary function of WTFast is to reduce the amount of lag and lower the ping. The main function of the WTFast GPN is to provide a connection that results in the lowest ping, the lowest amount of lag, the least amount of packet loss, and the highest amount of stability. On the other hand, the WTFast GPN has nothing to do with keeping you anonymous or helping you access restricted content. It is also used to access web content that is restricted in certain parts of the world. People use a VPN to stay completely anonymous while using the internet. Since we are already making the distinction between a VPN and a GPN, let's talk a bit more about what a VPN actually does. Both perform entirely different functions and are used for an entirely different purposes. VPN and GPN are actually two very different things, despite both of them sounding quite similar. GPN, on the other hand, is a Gamers' Private Network. We all know that a VPN is a Virtual Private Network. You might be thinking, "wait, I've heard of a VPN, but what is a GPN". Here is a complete explanation of what WTFast actually does and how it can help you perform better in-game. WTFast has helped tons of gamers from around the world get rid of unwanted network-related issues and improve their in-game performance.
